Aevoria Survivors Maps
The world of Aevoria
All sixteen Aevoria Survivors maps are set on Aevoria, a living world held together by the Pulse-Roots. A disaster called the Astral Rupture tore the land open, and star radiation mixed with deep spores to wake wild beast tides and twisted swarms. The Aevoria Survivors maps are spread across two continents, Solanthir in the east and Orishea in the west, plus the blighted lands beyond them. Each zone has its own creatures and bosses.
Solanthir
- Amberwood: A warm, golden-canopied forest whose edges are roamed by hungry packs and broken bandit bands. A jackal chieftain and a venom spider queen set ambushes in its depths.
- Frostfall Crags: Steep white peaks under ancient snow, home to white bears and yeti clans. A frost-horned beast woken by mining storms the workshop outposts.
- Mournwood Fens: Pale marsh woods under cold mist, full of wailing spirits and walking dead. A fallen magistrate's ghost haunts the old graveyard.
- Golden Steppes: Dry wheat plains under a low sun, with creaking windmills and runaway mechanical golems. Gearsmiths and raider bosses drive iron harvesters at the villages.
- Gloomshroud: A dark forest where no sunlight reaches, its floor covered in webs and gravestones. A blood-moon shadow wolf and a stitched giant hunt the night watch.
- Cinnabar Ridge: Red stone ridges around a clear mountain lake, guarded by stone bridges and forts. A brute legion and its steel commander march over the dam.
Orishea
- Sunder Plains: A vast, dry red-gold plain of thorn bushes and running birds. A striped lion king and a spine-maned brute rule it.
- Rust Canyon: Sun-baked red cliffs and dry riverbeds full of venom scorpions. Shadow cultists summon winged fiends over the proving grounds.
- Starveil Bough: The crown of a sky-high world tree, with glowing fungi and moonlit pools. A root blight has turned its bark guardians into blind monsters.
- Sunhorn Mesa: Green highland tablelands where great eagles glide through the clouds. Pale assassins and ghost birds break its peace.
- Magma Hollow: Cinder Crater: An ancient volcanic crater of boiling tar, sulfur springs and giant ferns. A primeval tyrant beast and a magma lord rule its core.
- Viridian Jungle: Bloodcolosseum: A stone arena hidden in the vine jungle, its stands green with moss. A jungle war god and an ape totem spirit wait to crown a champion.
- Dread Sands: Hive Bastion: Quicksand ruins sealed under obsidian and chitin, with insect swarms rustling beneath the dunes. An ancient hive emperor wakes and sends its scorpions to war.
- Zenith Peak: The holy mountain at the top of the continent, crowned by the great tree of life. A doom lord from beyond the stars leads a burning army up the path.
The blighted lands
- Scorched Wastes: The Rift Gate: An alien stone gate in red, cracked land, spitting out creatures from beyond. Rift generals guard it to pour ruin into Aevoria.
- Withered Plaguelands: Dread Citadel: A floating crystal fortress of cold and poison over a dead land. An archlich on a bone throne commands stitched giants and bone dragons.
Pick a map and play
Choose one of the Aevoria Survivors maps and start a run on the home page, or read about the nine classes first.
Aevoria Survivors Maps: FAQ
How many Aevoria Survivors maps are there?
There are sixteen Aevoria Survivors maps. Six are in Solanthir, eight are in Orishea, and two, the Rift Gate and the Dread Citadel, sit in the blighted lands beyond.
Do the Aevoria Survivors maps have different enemies?
Yes. Each of the Aevoria Survivors maps fights with its own creatures and bosses, so a forest run against wolves and spiders plays nothing like a crater run against fire beasts.
Which of the Aevoria Survivors maps should I start with?
Start with a calm zone such as Amberwood, then move on. The Rift Gate, the Hive Bastion and the Dread Citadel are the late, end-game zones on the list.
How do I pick a map?
Pick a zone on the right of the pick screen before you press Enter. The game remembers your last zone, and Randomize rolls one for you.
What happens when I clear a map?
Survive the waves and beat the bosses and the zone gets its own victory line, such as Amberwood breathes free once more. Then start a new run on another of the Aevoria Survivors maps.
